I'm a self-taught 3D Artist driven by the love of design and possibilities of 3D. From festival visuals and commercials to 3D print sculptures and game assets, I bring a crafted, unique approach to every piece.

My Story
From Architecture to Art
I studied Interior Architecture at Marmara University, where I developed a strong foundation in space, form, and visual thinking. After graduating, I completed internships at studios including I-AM Istanbul, but eventually realized the field wasn't the direction I wanted to pursue long-term. I started teaching myself 3D — Blender, Substance Painter — and the pandemic gave me the time to go deep. That self-driven period laid the groundwork for everything that followed. My first professional 3D role was at an advertising agency, after which I joined Leartes Studios as a 3D and Level Artist. From there, I went on to work with game studios based in Poland, the UK, and beyond. I later shifted to freelance, where I found my own creative voice — working on festival visuals, 3D printed sculptures, and commercial projects across a range of industries. I also spent a period at Good Job Games as a 3D Marketing Artist before returning to freelance full-time, which is where I am today.
5+
Years of experience
50+
Projects Delivered
14
Industry Awards

Selected Clients
We’ve had the privilege of working with an inspiring range of clients who value storytelling as much as we do.











